What were you holding?
Now, I’m sure there are various answers, some of which can’t be printed, and I’d like to say there are no wrong answers… But I would be lying to you. The correct answer was a Sega genesis game pad in one hand and copy of Sonic 3 in the other.
It’s been reviewed a million times or more by fanboys and haters alike, but 16 years on let me give you some of the passion and flavor that surrounded what many believe to be a masterpiece of the 16 bit age.
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In short, after Robotniks defeat in the Death Egg at the end of Sonic 2, his evil fortress falls from space crashing into an island floating above ‘Mobius’ (Sonics home planet).. Shortly after, Porker Lewis, Sonic and Johnny Lightfoot capture Robotnik and decide how best to deal with the fallen dictator. Unbeknown to Sonics team, Robotnik had formed an alliance with the ‘Floating Islands’ sole inhabitant, Knuckles, and convinced him that the hedgehog’s gang is actually the bad guys. The plot thickens. Knuckles helps Robotnik escape and tries to help Robotnik get rid of the hedgehog, the fox and all other woodland critters!
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Each Zone has 2 Acts, making about 12 playable levels, with bunches of special zones, enabling you to collect all the chaos emeralds at an early stage in the game (Check out Super Sonic baby!). For a completionist like myself, being able to totally pwn bosses, as a 10 year old, was like a dream come true. Due to the multitude of new shields and bonus stages, collecting extra lives and continues was equally simple, however it didn't infringe on the difficulty of the game. Almost all Zones containing instant kills such as drowning (Marble garden being the only zone without water – I saw that on Wiki!), being pancaked, or generally just falling into bottomless pits. Fun fun fun.
Due to the huge landscape and areas to explore, the programmers at Sega were unable to complete the full story on one cartridge, which led us to the next installment – Sonic and Knuckles. How about that? The cartridge was at its absolute capacity for Sonic 3.
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I was lucky enough to start collecting the Sonic Comic in 1993 and the build up to this game was phenomenal. The funding Sega was putting into Panini stickers, Adventure game books and Sonic slippers were sending kids loopy. Even sonic Spaghetti!
Sonic 3 had an amazing soundtrack, as have all in the Sonic series (Strongly hinting that you should check the Ice Cap Zone for a quick recap on Youtube). Michael Jackson was involved in production at one point, however due to allegations made against him at the time, he was unaccredited in the games final role call. Can you believe that? How much had Sega allocated for the soundtrack alone, only to pull the top act at the last minute?
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Perhaps this is old news (Perhaps), but wherever gaming is in 16 years time, this particular game will always remain a testament to Sega at its height.
Yuji Naka and Hirokazu Yasuhara, 2 thumbs up!
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