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Saturday, December 25, 2010

Christmas - For most of us it was the biggest bite of the gaming cherry. Regardless of how many windows we broke or things we set fire to, Santa would be there to produce the goods.

Ask anyone about Christmas gaming memories and you’ll get a mixed bag. Either utter disappointment as the SNES you bought came with the AC missing, or a complete mental breakdowns as you found the game you anticipated for 6 months was nothing but a bag of old balls.

For me, I dropped lucky.

Earthworm Jim in 1994 for the Genesis cost about 30 quid new, and lets face it, who could buy it second hand?

To anyone who didn’t get that chance, let me just say this – The only game ever to receive a 100% review in Gamesmaster Magazine.

Created by Doug TenNaple and designed by Dave Perry (who worked on paperboy, Aladdin and Cool Spot, to name a few), Jim fell into a whole different category of platformer. The innovations in character designs plot developments and all round insanity was something we were all waitin for.

Spawning a TV show, comic books and countless merchandise Jim really highlighted a peak of gaming in my childhood, fusing the possibilities of a creative and innovative concept that was also incredibly fun and marketable. How many games before or since then built such a fan base that a TV spin off show was affordable? Even in 1994 undertaking a project like this could have crashed Shiny and Interplay.. Thank god for risk taking.

It’s a rare thing to be genuinely and truly content. But December 25th 1994 was one of those occasions.  Opening what could’ve been a crappy VHS, to find a copy of this… Spending the next few weeks launching cows into space, fighting half monkey, half human enemies, bungee jumping with Major Mucus and slapping around Bob the Killer Goldfish…

Good times

Have a great gaming Christmas guys!

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